Welcome to the King of Kings homepage

*Deutsch

Introduction

King of Kings is a completely computer moderated play-by-email game set in an ancient or medieval world. Each player is incontrol of a tribe in this world, governing all decisions and leading it to either victory or defeat. 
The game map is tiled into square provinces. Provinces may be occupied and must be kept in control by troops. During a game turn, a player may gain victory points for controlling many provinces, showing great valour in battle or a number of other things. The game ends whenever a player's victory points exceed the victory point limit set for the game, or at the end of a pre-set game turn. The victor is the player with the most victory points awarded. 
Currently King of Kings is played via http://www.spod-central.org/~jontom/ There runs the UNIX server of the game which executes all player orders and generates the turn report for each game. The newest rules version 4.10 is now available in English. They can be obtained below or from the files section of the KoK newsgroup:

http://groups.yahoo.com/group/King_of_Kings/ 
A slightly older version 4.0 is available in German. Since years now the number of German players have been too small to start a new game in German.


Amount of time and effort needed to play: Of course in the beginning one has to read the rules and regulations for email submission of orders. Once you grasp the game mechanics you can complete your turn in about 10 to 20 minutes. As currently all games are on a weekly schedule, it should be possible for everyone to continue the game without putting too much restraint on his freetime.

NEW SCENARIO GAMES

Selected Scenarios:

ALBION
THE RING WAR


RULES

English rules

German rules


GAME REPORTS

Running:
ALBION  text report turn 0
 
ALBIONII  text report turn 0
 
GUI report files (zipped)

        Tim's KOK game site

 

Finished:
KINGS6
KINGS8
KINGS10
KINGS12
KINGS16
KINGS18
KINGS20
KINGS24
KINGS26
KINGS28  
KINGS30 GraphicMap
KINGS32 GraphicMap
KINGS34 GraphicMap

       TERRANIA  GraphicMap text report turn 0 text report turn 22 (end)

 

IF YOU WANT TO PLAY

You should read the rules and some sample game reports on this site first. Remember: All games are free.

To Sign up for the next standard rules game, mailto: jens@sepic.org Please include "KOK" in your subject.

 

KING OF KINGS SERVER GAME

There is a new automated King of Kings server written according to the basic rules in C++. All new games are run via the server version.

If you wish to write your own turn generator programs, turn prediction programs, etc. then you can have full access to all the source code for the classes that describe and manipulate game state. Just contact the author (jontomxire@yahoo.co.uk) so that he can advise you as to source control procedures, and you can download the latest version to work on from here (http://www.spod-central.org/~jontom).

More server game turn reports can be found here: KOK SERVER PAGE

 


KOK UTILITIES

KokMove
This program is a move editor for the pb(e)m game King of Kings. Itis intended to help players creating and checking their moves. To do this, all the commands can be entered in a more natural and more self explanational way. After creation, the move can be checked for errors. This is less error prone than to write moves with a normal text editor. To plan your move,you
need a turn viewer like KKViwer. KoKMove is based on version 4.4e of King of Kings, but it may work for other versions as well. See the online help for more information. 

Goto KoKMove Homepage
 


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jens@sepic.org , last Update: 18.1.2002